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Having an Experience with Joe Pine
ChainLink: Joe, please tell us a little about yourself.
Joe: Well, I’ve always been a bit of a geek. Worked
on computers since elementary school in the 1960s, obtained
an Applied Mathematics degree, went to work for IBM analyzing
the performance of computers. But I soon found I liked being
a generalist more than a specialist, and so angled myself
toward jobs where I could have influence over a wide breadth
of activities. I left IBM over ten years ago, and as co-founder
of Strategic Horizons LLP still work on influencing a wide
breadth of companies. My personal mission is to figure out
what is happening in the business world that few executives
or managers have yet to see, and then develop ideas and frameworks
to help them understand what’s going on and what to
do about it.
ChainLink: You have authored/co-authored several books. What
motivated your first book, Mass Customization?
Joe: It began with a project at IBM where I managed a group
that brought customers and business partners into the development
process of the AS/400 computer system. As we cycled customers
through Rochester, Minnesota – even in the depths of
winter – to help us debug the system, enhance its capabilities,
and ready applications for its announcement, I realized that
every one of these customers was unremittingly unique! They
all wanted to use the system in different ways, while we
had designed a multipurpose minicomputer for a large, homogeneous
marketplace that simply didn’t exist.
So, moving to Strategic Planning, I happened upon Stan
Davis’ 1987 book Future Perfect, where he coined the
term “mass customization”. He talked about how
technology was bringing down the cost of customization, and
then eventually we’d be able to give customers exactly
what they wanted at a price they were willing to pay. I realized
that’s what we needed at IBM, and when the company
sent me to the MIT Sloan School of Management to get my Master’s
degree, I dedicated that entire year to working on the subject,
eventually turning my thesis into the book Mass
Customization: The New Frontier in Business Competition, which came out
in 1993. What was an oxymoron 17 years ago and a new frontier
eleven years ago is now the imperative for companies in industry
after industry.
ChainLink: Obviously, your thinking has evolved over the
years to the Experience Economy. How did that come about?
Joe: In speeches, workshops, and executive education sessions,
I had often said how mass customizing a good automatically
turned it into a service. If you look at the classic economic
distinctions, goods are standardized, while services are
customized – done just for a particular person. Goods
are inventoried after production, while services are delivered
on demand. Goods are tangible and service intangible – and
part and parcel of Mass Customization is the intangible service
of helping customers figure out what they really want.
So in one session this guy raises his hand and says, “You
talk about service companies mass customizing as well. What
does it turn a service into?” I immediately shot back
that “Mass Customization automatically turns a service
into an experience!” Never said it before, never thought
of it before – but I knew it sounded great. So I said, “Hold
on a second. I have to write that down. . . .” And
as I thought more and more about it, I realized it was true – and
that meant that experiences must also be a distinct economic
offering, as distinct from services as services are from
goods.
And that meant that as goods and services increasingly become
commoditized, we would move to an economy based on experiences – the
Experience Economy. Today, so many pundits and politicos
express dismay at the offshoring of service jobs (particularly
in the technology sector), but that’s simply the natural
manifestation of ongoing economic development, repeating
the same patterns the Agrarian and Industrial Economies went
through before. Companies need to understand that goods and
services are no longer enough; competitive advantage – and,
at the macro level, new wealth creation – comes from
conceiving and commercializing new experience offerings.
ChainLink: Technology and experience plays out in such things
as games—that’s an industry that’s doing
well—we’ve come a long way from Monopoly. But
it’s like a convergence of technology, games and
experiences and a $10 billion industry and growing—and
you can charge more money—lots more money for these
games. Is that the concept we are talking about here?
Joe: Absolutely! Games have become incredibly more experiential – engaging
more of the senses (including haptic technology) with better
narratives and more immersive environments. We end up being
so engaged we spend much more time playing the games!
That’s a key distinction between services and experiences – time.
For any company, ask if you want to spend more time with
your customers, or less. Do your customers want to spend
more time with you, or less? If the answer is less, then
your service is rapidly commoditizing – and you may
be doing it to yourself. If the answer is more, you have
the opportunity to stage an engaging experience that will
draw your customers in and get them to spend more.
ChainLink: Let’s talk about the experience concepts
and how they apply to various industries.
Joe: One key concept is the theme. People
tend to associate this with the over-the-top theming prevalent
in Las Vegas
or Orlando, or with under-realized theme restaurants. However,
a theme is simply the organizing principle that makes any
experience more cohesive, engaging, and enduring. Many hotels
do this well, and my favorite is Joie de Vivre Hospitality in the San Francisco area. Each of its 20-plus properties
is themed after a different magazine – but the company
doesn’t tell you that! It harmonizes five key impressions
from each magazine – such as adventurous, hip, funky,
irreverent, and young-at-heart from Rolling Stone magazine
for the Phoenix Hotel – knowing that if the hotel exemplifies
those impressions, then everyone who loves the magazine will
love the hotel.
A second concept is theatre. In the Experience Economy,
work is theatre. Whenever in front of a guest, every worker
is acting. Whether he knows it or not, whether he does it
well or not, that worker is acting – and needs to act
in a way that engages each guest. Here, any company in any
industry that has direct customer interaction can create
wonderful experiences by directing its workers to act. Think
of Pike Place Fish Market in Seattle, selling true commodities – fish
caught in the open sea – through the wonderful street
theatre of its fun-loving and fish-throwing employees. Or
of The Geek Squad in Minneapolis, where every worker is a
wonderfully costumed Special Agent on a mission to seek out
and eliminate computer problems. Since the company was bought
eighteen months ago, see them infiltrating a Best Buy near
you.
Indeed, what these two companies do for commodities and
services, respectively, many manufacturers are now doing – that
is, using experiences to generate demand for their core offerings.
For in the Experience Economy, the experience IS the marketing.
(Not coincidentally, that’s the title of an e-Doc my
partner, Jim Gilmore, and I now have available exclusively
on Amazon.com.) Volkswagen with its Autostadt theme
park in Wolfsburg, Germany, Heineken with the Heineken
Experience in Amsterdam, Vans with its Skateparks across the US, LEGO with its portfolio of experiences (many on the Web), and
Apple with its unique retail venues – all exemplify
this principle.
Our favorite example is the American Girl Place, first in
Chicago and now in New York. This high-end doll manufacturer – now
a unit of Mattel – wanted to create a retail presence,
but didn’t create a store; it stages wonderful experiences
such as a theater production, a cafe, a photo shoot, a doll
hospital, and a hair salon. For each, it charges admission
for the experience. Indeed, families can go into the place
and pay well over a hundred dollars just for the admission-feed
experiences, and then walk out having spent hundreds more
on dolls, clothing, accessories, and so forth as memorabilia of those experiences!
The American Girl Place (along with most of the manufacturers
mentioned earlier) further illustrates one principle for
which Jim and I received a lot of flak when The Experience
Economy was published five years ago: charging admission.
People thought we were crazy, but we predicted companies
increasingly would charge admission for their experiences – in
effect, getting their customers to pay them to sell to them! – for
that’s what truly differentiates experiences as a distinct
economic offering. Now, we see that we were right, as dozens
of manufacturers, retailers, restaurateurs, hoteliers, internet
sites, and even B2B suppliers now charge admission for the
experiences they stage.
ChainLink: How do businesses apply the principles in non-consumer
arenas?
Joe: Every principle applies in B2B – for every buyer
is an individual who increasingly desires to spend his time
in engaging experiences rather than mundane activities.
Consider the technology used to sell to customers. I used
to give presentations in Executive Briefing Centers at IBM,
and can remember (barely) when black-and-white transparencies
were the state-of-the-art! Then we moved to color, then video,
then multimedia, until today all such briefings are sensory
extravaganzas! At Johnson Controls Showcase in Milwaukee,
the company plunges its prospective customers into the inky,
cold darkness of winter or bakes them in the warm, arid heat
of summer to simulate a power outage – and how using
their controls would avoid such trauma.
In the northwoods of Wisconsin, Case Construction Equipment brings B2B buyers to its Case
Tomahawk Experience Center,
where they literally get to play with the equipment! The
company found that this dramatically increases its close
rates as compared to a customer just walking into a normal
dealership.
And some B2B suppliers even find that they can create enough
value from these experiences to charge admission for them!
For example, consultant DiamondCluster in Chicago charges
executives tens of thousands of dollars for three Diamond
Exchange events a year, where they can learn how technology
can inspire breakthrough solutions to current issues. Mid-Columbia
Medical Center in The Dalles, Oregon, charges hospitals and
other businesses for site visits, to see how they’ve
created one of the most compelling experiences in the healthcare
industry.
And beyond that, one company I work with intimately – Starizon of Keystone, Colorado – even charges for sales visits
to its place!
ChainLink: How does it get away with that?
Joe: Because of the experience! A different kind of consulting
company, we guide companies to transform themselves into
premier experience stagers. The place the founders, Gary
and Leigh Adamson, created in Keystone exemplifies all of
the principles of experience design, and so just being there
sets the transformation process in motion.
Indeed, Starizon views itself as being in the transformation
business – charging not for the activities it performs
but for the demonstrated outcomes the client achieves. In
the last two chapters of The
Experience Economy, we showed
how experiences will eventually become as commoditized as
goods and services, and therefore that companies will have
to go beyond the experience to guiding transformations – where
the customer is the product. Not just consulting companies,
but healthcare, fitness centers, spas, publishers, and most
every B2B supplier should understand that whatever they’re
selling today is but a means to an end. Sell the end, rather
than the means, and you’ll be much more economically
rewarded.
ChainLink: How does one go about doing that?
Joe: There’s basically a three-stage process for any
transformation. One, diagnosis – understanding customers’ aspirations
and the gap between that and where they are today. Two, staged
experiences – designing the exact set of experiences
that will close the gap. And three, follow-through – ensuring
that the transformation takes hold, and that the aspiration
continues to be met over time. That’s where most consulting
companies fail today – no follow-through! And of course
key to all of it is customization, for it is customizing
the experience that turns it into a transformation!
ChainLink: Let’s come back to Mass Customization for
a minute. I think people have postponement and Mass Customization
confused... I was happy you mentioned this in your book.
Can you clarify the differences for our readers?
Joe: Mass Customization is efficiently serving customers
uniquely. It involves producing on demand by scheduling modular
resources to fulfill individual customer orders. Postponement
is merely one method for achieving that, building “vanilla
stock”, putting it in inventory, and then postponing
the completion of the product until a customer order comes
along.
The key to low-cost, high-volume customization is modularity,
meaning an architecture defined by a linkage system and what
modules can connect into it. Whether postponement is used
or not, either the product itself or the process by which
it is produced must be modular for it to be mass customized.
ChainLink: I look at many companies that are not coming up
with good product or process innovations. They look like
trouble on the way. Any warnings or final thoughts for
these companies?
Joe: One method for discovering where to innovate that I
always encourage companies to use is customer sacrifice mapping.
Customer satisfaction is all well and good – but all
it does is measure how well we’ve trained customers
not to expect too much. Customer sacrifice mapping goes beyond
expectations to examine the gap between the ideal offering
individual customers want and what they have to settle for
today. Examining this sacrifice will identify dimensions
of customization along which companies can innovate for competitive
advantage.
If you don’t innovate in terms of product or process – or
experience! – then you will be commoditized.
ChainLink: Thank you!
Ann Grackin
©2004
ChainLink Research, Inc.
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